Q: How many rounds did it take for you to finally win a game? Why do you think it took this long? What do you think this means/suggests for most real species on Earth in terms of their species's chances of long-term survival?
It took me a total of two tries to complete the game, i think it took this long because i picked the best creatures for the game. I also made all the creatures different, i think this helped with chance of them surviving because they all had different traits. I also think it has to do with luck.
Q: Which initial phenotypes/phenotype combinations did you select and why?Which starting/initial combinations seemed to allow you to continue/survive the longest (win the most games)? Why do you think this was so?
I Started with all long necks of the same species and they didn't survive at all. The ones that survived where furry long neck and camo. I think they survived because the meteorite crashed and it was very cold, so the long fur helped.
Q: Do you think this population of theoretical creatures would be greatly affected by genetic drift? What evidence of drift did you see as you played the game (simulation)?
Well i think they could be, all the creatures were fairly the same so if another type drifted in they could really effect the way the creatures look and act. I saw my creatures change colors when i added a different spices they changed color and different body types. I added a short neck to my long necks and they started to change to short necks.
Q: Which alleles/phenotypes seemed to be dominant and which seemed to be recessive? How could you tell?
I think the long necks where dominant until i added short necks into the mix and that changed all the creatures, there was more variety in the mix. The recessive was probably the fur because the when a new creature the fur didnt really change, the new creatures fur was changed to the others in the group. It really depends though the recessive and dominant alleles/ phenotypes seemed to change with other attempts.
Q: Match the environments/situations/conditions below with their corresponding adaptations:
(a) cold conditions: I added short and furry creatures.
b) hot conditions: I added tall and no fur creatures
(d) new tall food source: added creatures with long necks
Q: How would you improve this simulation to more realistically represent natural selection and biological evolution? Discuss at least three improvements.
I would add new natural disasters, new predators, and new creatures. I would do this because it would change they way we have to set up a creatures, we would have to think about earth quakes, fires and other things. The predators would affect the creatures because they would need new camo.
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